﻿using OpenSage.Data.Ini;
using OpenSage.Mathematics;

namespace OpenSage.Logic.Object;

[AddedIn(SageGame.Bfme2Rotwk)]
public class GiantBirdSlowDeathBehaviorModuleData : SlowDeathBehaviorModuleData
{
    internal new static GiantBirdSlowDeathBehaviorModuleData Parse(IniParser parser) => parser.ParseBlock(FieldParseTable);

    internal new static readonly IniParseTable<GiantBirdSlowDeathBehaviorModuleData> FieldParseTable = SlowDeathBehaviorModuleData.FieldParseTable
        .Concat(new IniParseTable<GiantBirdSlowDeathBehaviorModuleData>
    {
        { "CrashAvoidKindOfs", (parser, x) => x.CrashAvoidKindOfs = parser.ParseEnumBitArray<ObjectKinds>() },
        { "CrashAvoidRadius", (parser, x) => x.CrashAvoidRadius = parser.ParseInteger() },
        { "CrashAvoidStrength", (parser, x) => x.CrashAvoidStrength = parser.ParseFloat() },
        { "NeedToMaintainFlailingHeight", (parser, x) => x.NeedToMaintainFlailingHeight = parser.ParseBoolean() }
    });

    public BitArray<ObjectKinds> CrashAvoidKindOfs { get; private set; }
    public int CrashAvoidRadius { get; private set; }
    public float CrashAvoidStrength { get; private set; }
    public bool NeedToMaintainFlailingHeight { get; private set; }
}
